![]() ![]() Typically, you’ll need to concentrate on collecting and refining resources from the various asteroids and gas clouds which dot the map, and use them to build your fleet.Īt its core, combat depends on a rock-paper-scissor system of effectiveness and is easy to get into, yet offers quite a bit of tactical finesse. Your focal point will be your mothership, and its survival comes above all else. Even though these games are 12 and 16 years old, no game series since has replicated this formula, leading them to still feel as fresh as any game coming out this year. Unlike Starcraft or Command and Conquer, you’ll have to worry about enemies from above and below you as well as on all sides. The series is played on a completely three-dimensional field. Even though most of the story is told through voiceovers and the movements of starships, I felt truly connected with the Kushan as if I actually went through the journey with them. By the time you make it to the end there is a true feeling of satisfaction. ![]() Your exodus across the galaxy is a relentless struggle against the odds and is one of my favorite campaigns in video game history. Along the way you’ll face off against the corrupt and despotic Taiidani Empire, trade with the enigmatic Bentusi, and discover the past of your race as you attempt to reclaim your rightful place in the stars. You are Fleet Command, and the Kushan are depending on you to lead them to Hiigara. It would be equipped to overcome any adversity and be the first Kushan space-faring vessel to be capable of faster-than-light travel thanks to the salvaged Hyperspace Core found on the Khar-Toba. The map was pointing “home.” Over the next hundred years every man, woman, and child worked toward one objective: to complete the ship which would carry over 600,000 of them to their ancestral home planet. The top-notch writing and 3D playing field etched themselves into my memory and left me clamoring for a sequel. However, none made a bigger impression on me than Sierra’s Homeworld did. Sometimes my gambles paid off, like with Star Trek: Klingon Academy and Freelancer, and sometimes I’d get a dud like Allegiance, which was a good game, but one whose servers had been shut down before I even bought it. More than likely, if my mom allowed me, I’d fall in love with the simple promise of being whisked away to the stars. Starsiege: Tribes, Suikoden II, Half-Life, Giants: Citizen Kabuto and more were all stabs in the dark that paid off with hours of enthrallment in front of the glow of a CRT.Īs a young sci-fi fan, all anyone had to do back then to wrestle my hard-earned money from my wallet was throw some spaceships on a box. I discovered some of my favorite games with just the blind promises of the back of a box. The best you could do was to read a review or watch a grainy, minute-long Quicktime video that you spent an hour to download on 56k while hoping your $50 wasn’t spent in vain. It was a time when every video game purchase was a gamble. ![]()
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