Each segment feeling like a small story of its own really maximized the impact of every moment. In contrast, the Early Windows section felt more like I was using one of the many assistants of the time designed to make the internet feel more welcoming (BonaziBuddy anyone). I was so sure that at one point my hands hovered over ALT-F4 ready to strike in case I was in danger of being unable to sleep after. The text-based adventure section, heart pounding music, and atmosphere made me feel like a jump-scare was coming. Through my whole time playing, I never knew what direction the gameplay, much less the story, was going to go. Clearly this buddy doesn’t know me or there would be an orange you glad to see me pun. The changing of genres keeps the game fresh and fun. I really like the fast changing style of the genre as games often stretch out predictable plots because they’ve run out of ideas. The effects build in duration and intensity over the course of the plot. Occasionally minor “glitches” happen that do things like distort music or flash a gory image effect. It has a neat detail of changing details based on how you answer the questions, like the OS background becomes your favorite color. Your buddy acts as the creator of the journey you go on, upgrading in intelligence as each expansion goes on. Upon completing this, the ‘Buddy’ unlocks a Black & White RPG adventure. Your “Buddy” then gets bored of the system and default games so they evolve them to create a text based adventure. You start with a hybrid of DOS/Windows 3.0 games like tic tac toe and hangman. Have you ever wanted to see how gaming has evolved over the years? This game displays the evolution of games through the ages.
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